

Now, I want to implement this even further by being more open about it to the public. I sort of implemented this concept a long time ago in one of my past projects (from 2009 I think?) where I allowed my player-base to donate code/icons to add to the content of the game they enjoyed playing.

I'm a pretty big supporter of Open Source, and have yet to see this concept take root on BYOND where many games are doing it. Notes: Please read the rules when you enter the game! We do not give boosts to those who rank the game, please do not ask.I think it's time BYOND realizes it's downfalls as a community and how greedy it is for hoarding its resources - primarily pixel art.

If a player posts a URL that leads to adult or disturbing content, or another BYOND game, they will be banned immediatelyġ9. A player is not allowed to post URLs in the OOC. Do not block hospital and academy pathwaysġ8. In the case of a long duration of being inactive, a new kage will be appointedġ7. Leaders and org members must give notice in advance if they will be unable to be online for a period of time. If more than one player meets the requirements for the same village, there will be a battle to decide the kageġ6. Kages will be appointed by a joint decision of the staff to players who meet the requirements. If a player is in need of admin assistance, the player needs to state so in OOC and an admin will report to them as soon as possibleġ5. Do not avoid punishment issued by an adminġ4. Do not AFK train or use third party programs to assist in trainingġ2. Do not disturb an admin if they appear to be doing admin related dutiesġ1. Do not abuse Contact GM, it is to be used for reporting bugs and players who are breaking rulesġ0. Do not share the reqs for these secretsĩ. This Game has "secret" content for players to discover. Admins are chosen through applications in the forumsĨ. Do not spam (sending a large amount of identical or near-identical messages) OOC for any reasonħ: Do not ask for edits, items, kage, or admin. A statement should not contain more than five fully capped words in OOCĦ. Do not attack others in safe zones (Hospitals, Academies and Event Waiting Areas) or use exploits that allows you to do soĥ. There are no rewards for reporting bugsĤ. Do not abuse bugs, they must be reported. If a player feels wronged by an Admin, report it to the owner, false claims will not be toleratedģ. X-Saber300/Sarutobi~Zezu - submitted iconsĢ: Always comply with the requests of the admins. Spevacus - tremendous help with debugging and additional systems NeoAce - Granted use of his original Izou icons, and allowed Matt to use more updated versions XzDog- Released Naruto Izou and allowed Matt to create NTFB A lot of the clans in the game have been removed and turned into Non Clan sub-clans, as well as increased the size of the map from 600圆00 to 999x999. Keeping true to what Matt's intentions were, Sefirosu strives to improve on the systems in place. He released the source and the new owner, Sefirosu, is now handling the game. Eventually, it became its own game, completely different from Izou aside from a few turf icons.īecause of life events, Matt could no longer keep focus on Naruto The Final Battle. In it's prime, the server had an estimated 60+ players. As the game developed, the player base and staff grew with it. It featured systems adopted from Izou and improved upon. In October of 2006, Naruto The Final Battle was published by Matt. But what was most liked about the Naruto Izou source was a Stat Point system.

Naruto Izou was a game released unto BYOND around 2004-2005, and featured few villages and clans.
